The Adventures of Tintin – 3 Buckets
December 22, 2011 by Danny Baldwin
Filed under Reviews
Leave it to Steven Spielberg to use the most cutting-edge in today’s motion-capture technology–in partnership with WETA Digital, the company that did the special effects on Avatar–to make one of the most gloriously… [Read more]
Capsules: Attack the Block & Sarah’s Key
July 30, 2011 by Danny Baldwin
Filed under Reviews
We are still playing catch-up here at Bucket Reviews, in the wake of Comic-Con, and this weekend’s two art-house releases are getting the capsule treatment as a result. It’s a bit strange to review an alien-invasion flick… [Read more]
SDCC 2011: Screen Gems Panel — UNDERWORLD: AWAKENING and ATTACK THE BLOCK
July 22, 2011 by Danny Baldwin
Filed under Columns / Blogs
The cast (Kate Beckinsale, Michael Ealy, and Theo James), original trilogy filmmaker Len Wiseman, and the new directors have taken the stage and screened an extended 3-D trailer for Underworld: Awakening. All the 3-D screened in Hall H has looked way above par; maybe all it takes to put the technology to good use is proper illumination and calibration! Ironic that you’d see the best 3-D projection anywhere in a 6,000+ seat exhibition hall with four separate screens… [Read more]
Scott Pilgrim vs. the World – 3 Buckets
August 15, 2010 by Danny Baldwin
Filed under Reviews
Scott Pilgrim vs. the World is one of those movies we must admire for its accomplishments all the more because of all the ways it could have gone horribly wrong. The movie promises nearly two hours of comic-book action done in the style of a video game, with a repetitive plot to boot. Can you [...]
SDCC 2008: Day Two
July 27, 2008 by Danny Baldwin
Filed under Columns / Blogs
Comic-Con may have officially ended ended this afternoon, but coverage is just heating up here at the Bucket ‘Blog. Sorry, folks, for not being able to post as quickly as many of you had hoped during the event, but I was so active for the whole thing that any writing would’ve cut into what was already little sleeptime. (I was able to get a solid eight hours last night, and I crashed… hard.) [Read more]
